Player Introduction

Essential skills, gameplay tips and movement -- everything to get started
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Half-Life 2: Deathmatch
Player Introduction

A short primer on the mechanics that actually decide fights in Half-Life 2: Deathmatch -- weapon tricks, movement, and the habits that separate new players from experienced ones. None of this needs any addons or config changes beyond a couple of console binds.

Essential Skills
Nade cooking with the gravity gun
grenade +attack2 · ggun +attack2 · ggun +attack

Nade Cooking

Use the gravity gun to time your grenades. grenade +attack2, switch to gravity gun, ggun +attack2 to pick it back up, ggun +attack to throw it. Every pickup resets the fuse timer -- you control exactly when it goes off.

Backpack reload demonstration
xbow +attack · switch to smg · switch back

Backpack Reload

Guns reload automatically if you switch away and wait a couple of seconds. Fire the crossbow, switch to SMG, switch back -- already reloaded. Only the SMG and AR2 don't backpack-reload.

Shotgun secondary attack demonstration
shotgun +attack2 · reposition · shotgun +attack2

Shotgun +attack2

Use the shotgun's secondary fire. You want to land as much damage as possible in as little time as possible, and the alt-fire is a big part of that.

Gameplay Tips
Suit armor

Suit Armor

Absorbs 80% of incoming damage (you'll still always take at least 20% as HP damage). Makes you far less likely to be one-shot -- without suit, a crossbow bolt will one-shot you.

SMG grenades

SMG Nades

Good for spam and effective against an opponent's suit. Best used as a pre-fire before rounding a corner -- mid-fight it risks your opponent shooting it back in your face.

AR2 combine ball

AR2 Orbs

An instant-kill spam tool. Fire the alt-fire and push into a room or flank around it. Also a good distraction to bait your opponent into drawing their gravity gun mid-fight.

Fastorb technique with the gravity gun

Fastorb

Use the gravity gun to push an AR2 orb at enhanced speed: AR2 +attack2, switch to gravity gun, ggun +attack to punch it forward.

Weapon combo demonstration
nade + magnum combo

Weapon Combos

Shotgun alone often isn't enough; pair a pre-fire weapon with a finisher. Common combos: SMG nade + shotgun, gravity-nade + SMG, crossbow + shotgun, magnum + AR2.

Headshot example
a magnum headshot ending the fight

Headshots do 3x damage

Compared to body hits -- a magnum headshot can do 225 damage and end a fight instantly. Always aim for the head.

Item gathering routes

Gathering (& spawning)

Know where every item pickup on a map is, and gather efficiently. You should know where to grab a gun, suit or spam item the instant you spawn -- a gravity-nade jump can get you there faster. Also doubles as learning spawn points for spawn frags.

Item pickup layout

Repositioning

If you get hit and retreat, know where nearby items are so you can quickly stack back up while repositioning instead of running in blind.

Movement Tips
Bunny hop chain Scroll wheel jump bind

bind mwheeldown +jump -- how most players bunny-hop. Spacebar bhop is possible but harder to keep consistent; type the bind above into your console to switch.

Strafe Jump -- the big initial sprint-jump that starts a bhop chain, also used to clear gaps. Hold forward + sprint + strafe, turning your mouse in the direction of the strafe, then release sprint and forward once you're airborne while still holding the strafe key.

Xeogin's informative and helpful movement video

Crouch Bhop

After your strafe jump, hold crouch while bunny-hopping. It keeps you silent and conserves sprint.

Sprint Conservation

Running out of sprint mid-fight leaves you vulnerable to attack -- never let it fully drain if you can help it.

cl_showpos velocity display

cl_showpos 1 -- console command that displays your speed/velocity. Aim to maintain around 400 velocity while moving.

Other Resources

HL2DM University (must read)
Ade's Steam guide
Edge's Steam guide
HL2DM on PCGamingWiki

Guide content adapted from the community-run HL2DM New Player Introduction.